Watch how Seedance 2.0 precisely replicates camera work and motion from reference inputs


“Using the man from @image1 in the elevator from @image2, fully replicate all camera movements and the protagonist's facial expressions from @video1. Hitchcock dolly zoom during the moment of terror, then orbital shots revealing the elevator interior. Elevator doors open, tracking shot following him out. The exterior scene references @image3 as the man looks around, using multi-angle robotic arm tracking from @video1 to follow his gaze.”


“Using the man from @image1 running through the corridor in @image2, fully replicate all camera movements and the protagonist's facial expressions from @video1. Camera tracks the protagonist running around the corner in @image2, then in the long hallway from @image3, shifts from a rear tracking angle through a low-angle orbit to face the protagonist. Camera pans right 90° to capture the forked intersection from @image4, stops abruptly then pans 180° for a tight close-up of the protagonist's face: gasping for breath. Camera follows his POV looking around, using the rapid left-right orbital movements from @video1 to showcase the scene, then pulls back to @image5 while continuing to track the protagonist running from the side.”


“The tablet from @image1 as the main subject, camera work referencing @video1. Push in to a close-up of the screen, the camera rotates as the tablet flips to reveal its full form. Data streams on the screen keep changing while the surrounding environment gradually transforms into a sci-fi data space.”


“The female star from @image1 as the main subject, using rhythmic push-pull-pan-tilt camera work referencing @video1. Her movements also reference the dance moves of the woman in @video1, performing energetically on stage.”


“Reference @image1 and @image2 for the spear-wielding character, @image3 and @image4 for the dual-blade character. Imitate the movements from @video1, fighting in the maple forest from @image5.”



“Reference @video1 for character movements and @video2 for orbital camera language. Generate a fight scene between @image1 and @image2 characters under a starry night. White dust rises during combat, the choreography is spectacular, and the atmosphere is intense.”


“Replicate the camera work and scene-transition rhythm from @video1, using the red supercar from @image1.”
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